#import <objc/Object.h>
#import <stdio.h>
#import <stdbool.h>
#import "Weapon.h"

@interface Deamon : Object
{
@private
	int lvl;
	char* name;
	int hitpoints;
	Weapon* weapon;
}
- (id) lvl: (int) lvl_value;
- (int) lvl;
- (id) hitpoints: (int) hitpoints_value;
- (int) hitpoints;
- (id) name: (char*) char_value;
- (char*) name;
- (char*) toString;
- (id) receiveHit: (int) hp;
- (id) hit;
- (bool) isDead;
- (void) useWeapon: (Weapon*) wp;
@end
